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Terms of Service and End-User License Agreement

("Terms of Service")

  1.  This document outlines the terms and conditions governing your use of GameRun’s services. Please read carefully.
  2. These Terms of Service constitute an agreement between you and GameRun, Inc. (“GameRun,” “we,” “our” or “us”). These Terms of Service, together with the Youth Registrant Terms of Service , the GameRun Privacy Policy (“Privacy Policy”), the Youth Registrant Privacy Policy, and any other applicable GameRun policies, terms and agreements, including all documents expressly incorporated herein (collectively, the “Agreement”), govern your access to and use of: (i) the Platform; (ii) the website located at https://GameRun.ai (the “Site”), the GameRun™ mobile application (the “App”), as made available on the iPhone®, iPad® and iPod Touch®, as well as Android® and other mobile devices (collectively, “Mobile Devices”), where and to the extent available by and through the Apple® App Store, the Google Play® store and other applicable venues (the “Download Venues”); (iii) the content, functionality and services offered on or through the Platform, App and/or the Site (collectively, “Content”); (iv) the GameRun’™ social media pages/accounts on third party social media websites, such as Facebook®, Instagram®, X® and YouTube® (collectively, “Social Media Pages”); and (iv) any of our other services or products offered by League Apps whether or not you register as a user and whether or not you are a sports organizer or a sports registrant. The Platform, Site, App, Content, Social Media Pages and any of our other services or products are collectively referred to herein as, the “Services.”  The terms “you” or “your” refer to sports organizers, sports registrants, Parents, Youth Registrants and all visitors, users and others who access any of the Services.
  3. By using the Services, you accept and agree to be bound and abide by the terms of the Agreement in their entirety. If you do not want to agree to the terms of the Agreement in their entirety, you must not access or use the Services.
  4. If you are entering into the Agreement on behalf of an organization or entity, you represent that you have the authority to bind that organization/entity to the Agreement, in which case the terms “you” or “your” shall refer to the applicable organization/entity. If you do not have such authority, you may not access or use the Services.
  5. THE AGREEMENT CONTAINS DISCLAIMERS OF WARRANTIES, LIMITATIONS OF LIABILITY, RELEASES, A CLASS-ACTION WAIVER, AND THE REQUIREMENT TO ARBITRATE ANY AND ALL CLAIMS THAT MAY ARISE HEREUNDER AGAINST GAMERUN, AS WELL AS ITS PARENT, SUBSIDIARIES, RELATED PARTIES AND MARKETING PARTNERS, WHO ARE EXPRESS THIRD-PARTY BENEFICIARIES OF THE MANDATORY ARBITRATION PROVISION. THE AFOREMENTIONED PROVISIONS ARE AN ESSENTIAL BASIS OF THE AGREEMENT.
  6. NEW JERSEY STATE RESIDENTS ARE ENCOURAGED TO REVIEW THEIR RIGHTS UNDER THE AGREEMENT, AS PROVIDED UNDER THE NEW JERSEY TRUTH-IN-CONSUMER CONTRACT WARRANTY AND NOTICE ACT (“TCCWNA”).
  7. iPhone®, iPad® and iPod Touch® are registered trademarks of Apple, Inc. (“Apple”).  Android®, Google®, Google Play® and YouTube® are registered trademarks of Google, Inc. (“Google”).  Facebook® and Instagram are registered trademarks of Meta Platforms, Inc. (“Facebook”). Twitter® is a registered trademark of X Corp. (“X”). Please be advised that GameRun is not in any way affiliated with Apple, Facebook, Google or X, and the Services are not endorsed, administered or sponsored by Apple or Google. 
  8. You acknowledge and confirm that: (A) you have read and understand all of the terms, conditions, policies, provisions, disclosures and disclaimers contained in the Agreement; (B) the Agreement has the same force and effect as a signed agreement; (C) you expressly accept and agree to be bound by the terms of the Agreement; and (D) you have independently evaluated all aspects of the Agreement and have entered into the Agreement without relying on any representation, guarantee or statement other than those expressly set forth in the Agreement.
  9. 1. DESCRIPTION OF SERVICE
  10. GameRun delivers cutting-edge AI-driven coaching tools that enable athletes to increase their performance through automated video analysis and real-time feedback. Athletes can upload gameplay footage and receive personalized, data-backed insights—enabling smarter training and faster improvement without the need for constant in-person coaching.
  11. Built around this powerful AI foundation, GameRun’s digital platform also enables sports organizations to efficiently manage operations. Users can create custom facility websites, schedule events and practices, register participants, process payments, and centralize team communications—all from a single, intuitive interface.
  12. To further enhance the value of the platform, GameRun partners with third-party providers to offer sponsorship opportunities for athletes, coaches, and facility operators.
  13. To access the full range of Services, users must create a GameRun Member Account.
  14. 2. CONDITIONS OF USE
  15. Your use of the GameRun platform and its associated features is subject to these Terms of Service, our Privacy Policy, and any applicable third-party terms. By accessing or using the Services, you agree to:
    1. Comply with all applicable laws; and
    2. Provide only accurate, current, and complete information during registration and throughout any interaction with the platform.
  16. You may use the Services only for lawful purposes and in accordance with these Terms. You agree not to use the Services:
    1. In any way that violates any applicable federal, state, local, or international law or regulation;
    2. For exploiting, harming, or attempting to exploit or harm minors in any way by exposing them to inappropriate content or otherwise;
    3. To transmit or procure the sending of any advertising or promotional material, including “junk mail,” “chain letters,” or “spam”;
    4. To impersonate or attempt to impersonate GameRun, a GameRun employee, another user, or any other person or entity;
    5. To engage in any conduct that restricts or inhibits anyone’s use or enjoyment of the Services or may harm GameRun or users of the Services.
  17. Automated Use Prohibited:
  18. You must not access the Services using any automated tools (such as bots, crawlers, or scripts) or unauthorized applications. Only officially supported browsers or mobile apps provided by GameRun may be used to interact with the platform.
  19.  
  20. 3. AGE AND ACCOUNT REQUIREMENTS
    1. Users must be at least eighteen (18) years old to create a standard GameRun account.
    2. Youth users aged thirteen (13) to seventeen (17) may use certain features of the Services with verified parental or legal guardian consent and under direct supervision.
    3. No user under the age of thirteen (13) may create an account or submit personal information to GameRun.
  21. Parental Responsibility:
  22. Parents or legal guardians who create or manage accounts on behalf of youth participants are solely responsible for their child’s conduct and use of the Services.
  23.  
  24. 4. PROHIBITED DEVICE USE
  25. Accessing the Services via any mobile device that has been “jailbroken,” “rooted,” or otherwise modified to bypass manufacturer-imposed software restrictions is strictly prohibited. These unauthorized devices may compromise the security and integrity of the platform.
  26.  
  27. 5. ACCOUNT SECURITY
  28. When creating a GameRun account, you will be required to establish login credentials, including a username and password. You are solely responsible for:
    1. Maintaining the confidentiality of your credentials; and
    2. All activity conducted through your account.
  29. You agree not to share your password with any third party and to take all reasonable precautions to protect it.
    1. Sports Organizations: If you are part of an organization, your username may be shared internally with relevant administrators, but you remain responsible for all related activity.
    2. Parents: May access and manage the accounts of their respective youth athletes, but may not share login credentials beyond that scope.
  30. Reporting and Safeguards:
  31. You must notify GameRun immediately at 📧 legal@gamerun.ai if you become aware of:
    1. Unauthorized access to your account, username, or password; or
    2. Any other suspected security breach.
  32. Platform Protections:
  33. GameRun reserves the right to implement and enforce multi-factor authentication (MFA) or other verification protocols for sensitive actions or account privileges.
  34. GameRun is not liable for any losses arising from failure to safeguard your credentials. Repeated or suspected violations may result in suspension or termination of access.
  35. 4. ACCOUNT OWNERSHIP POLICY
  36. GameRun recognizes the importance of account ownership in environments where multiple users may access shared administrative or team-level functionality. To ensure consistency and protect the rights of our users, GameRun maintains the following policy regarding account and sub-account ownership:
  37. Primary Account Holder
  38. The individual or entity that originally registers for a GameRun account and provides billing details is considered the Primary Account Holder. This individual or organization is presumed to have full administrative control over the account, including access to facility settings, billing information, and user data associated with the account.
  39. In cases where accounts are created on behalf of a business, club, or facility, GameRun reserves the right to request verification of the account holder's authority, such as documentation proving ownership, employment, or affiliation with the organization.
  40. Dispute Resolution
  41. In the event of an ownership dispute between two or more parties, GameRun will not arbitrate the dispute or assign ownership until sufficient documentation is provided. Acceptable documentation may include:
  42. Business formation documents (e.g., LLC operating agreement, incorporation certificates)
  43. Government-issued identification
  44. Payment records tied to the account
  45. Signed letters of authorization or legal agreements
  46. GameRun, in its sole discretion, may determine account ownership based on the evidence provided. If ownership cannot be clearly established, GameRun reserves the right to:
  47. Suspend access until resolution is reached
  48. Transfer ownership based on documented authority
  49. Terminate the account entirely to prevent misuse
  50. Indemnification and Waiver
  51. By using the Services, all users acknowledge and agree not to bring any legal claim against GameRun regarding account ownership determinations made in accordance with this policy. Users further agree to indemnify and hold harmless GameRun, its affiliates, officers, and employees from any and all liability resulting from such determinations.
  52. 5. TERMINATION/CANCELLATION OF MEMBER ACCOUNT OR MEMBER WEB SITE
  53. Termination by the User
  54. You may cancel your GameRun account or your organization’s facility website at any time by using the account settings panel or by contacting GameRun support at legal@gamerun.ai. Upon cancellation, your access to the Services will be discontinued, and your account data may be deleted or archived in accordance with our data retention policies.
  55. For facility partners, cancellation of the GameRun website services may also result in the removal of public-facing content, e-commerce features, registration forms, AI tools, and any other modules associated with the facility’s platform.
  56. Please note: cancellation does not entitle you to a refund for any prepaid fees or unused service periods unless explicitly stated otherwise in a separate written agreement.
  57. Termination by GameRun
  58. GameRun may suspend, limit, or terminate your access to the Services at any time, with or without notice, for reasons including but not limited to:
  59. Violation of these Terms of Service or other applicable agreements
  60. Inactivity or prolonged non-payment
  61. Fraudulent, abusive, or illegal activity
  62. Risk of harm or liability to other users or to GameRun
  63. GameRun also reserves the right to discontinue, modify, or sunset any portion of the Services at its discretion, with reasonable notice where feasible.
  64. Data Export
  65. Before termination or cancellation, users are encouraged to export their data using available tools in their GameRun dashboard. GameRun does not guarantee data retrieval following account closure or service suspension. GameRun is not responsible for preserving content, media, or analytics reports beyond the term of service unless otherwise required by law.
  66. 6. SERVICE FEES
  67. GameRun charges fees for certain Services provided on its platform. By using these Services, you agree to pay all applicable fees as outlined below or in your customized pricing agreement with GameRun.
  68. Standard Pricing
  69. GameRun currently operates under a hybrid pricing model that may include one or more of the following:
  70. Monthly SaaS Access Fee: GameRun charges a monthly fee for access to GameRun’s platform, including facility websites, scheduling tools, registration management, and billing systems.
  71. Transaction Fees: GameRun may charge between 2%–8% on transactions processed through the platform, including (but not limited to) registrations, merchandise sales, ticketing, and sponsorship processing.
  72. AI Video Analysis Fees: Users may be charged a one-time fee per gameplay video submitted for AI-based performance feedback or the yearly subscription. 
  73. GameRun reserves the right to update or modify pricing at its discretion. Continued use of the Services after such changes constitutes your acceptance of the new rates.
  74. Billing and Payment Terms
  75. All fees must be paid in U.S. Dollars.
  76. Payment methods must be valid and current. You agree to update billing information promptly if your credit card expires or is otherwise rendered invalid.
  77. You authorize GameRun to charge your selected payment method on a recurring basis, as applicable, for the duration of your subscription or use of Services.
  78. Taxes
  79. You are solely responsible for the payment of all applicable taxes, including but not limited to sales, use, or value-added taxes, resulting from your use of the Services. GameRun may collect tax where required by law.
  80. Late Payments and Collections
  81. Unpaid balances more than thirty (30) days past due may incur interest charges of 1.5% per month (or the maximum amount permitted by law). You agree to pay all costs of collection, including reasonable attorneys’ fees, if your account requires legal action for recovery.
  82. Refunds
  83. Unless otherwise stated in writing, GameRun does not issue refunds for partial usage, subscription cancellations, or unused AI video analysis credits once processing begins. Certain refund exceptions may apply under specific promotional or partnership agreements.
  84. Third-Party Payments
  85. By submitting payment information, you authorize GameRun to share relevant transaction data with its payment processors and financial service providers (e.g., Stripe, Square) to complete your transaction. GameRun is not responsible for errors or data breaches by these third-party vendors.
  86. 7. ACCEPTABLE USE OF AI-GENERATED FEEDBACK
  87. GameRun's platform incorporates artificial intelligence (AI) technologies designed to enhance user experience by providing performance analytics, training insights, and other related services. While these AI tools are developed to assist users, it is essential to understand their limitations and the scope of their applicability.​
  88. A. Purpose and Scope
  89. This policy governs the acceptable use of AI-generated feedback provided by GameRun's platform. It applies to all users, including athletes, coaches, parents, and facility partners, who interact with or disseminate AI-generated content.​
  90. B. Authorized Use
  91. Users are permitted to utilize AI-generated feedback for the following purposes:​
    1. Personal Development: Athletes may use feedback to inform their training and performance improvement strategies.​
    2. Coaching Support: Coaches may incorporate AI insights into their training programs, supplementing their professional judgment.​
    3. Parental Guidance: Parents may review AI feedback to support their child's athletic development.​
    4. Facility Enhancement: Facilities may use aggregated, anonymized AI data to improve services and training programs.​
  92. C. Prohibited Use
  93. The following uses of AI-generated feedback are strictly prohibited:​
    1. Medical Decisions: Using AI feedback as a basis for medical diagnoses or treatment plans.​
    2. Employment Decisions: Utilizing AI insights for hiring, promotion, or termination decisions.​
    3. Misrepresentation: Presenting AI-generated content as human-generated or as professional advice.​
    4. Unauthorized Distribution: Sharing AI feedback outside the intended user group without explicit permission.​
    5. Data Manipulation: Altering AI outputs to mislead or deceive others.​
  94. D. Intellectual Property
  95. All AI-generated content remains the intellectual property of GameRun. Users are granted a limited, non-exclusive, non-transferable license to use the content for personal, non-commercial purposes, in accordance with this policy.​
  96. E. Data Privacy and Security
  97. Users must adhere to all applicable data privacy laws and GameRun's Privacy Policy when handling AI-generated content. Sensitive information should not be shared or stored in unsecured environments.​
  98. F. Accuracy and Limitations
  99. AI-generated feedback is based on algorithms and available data; it may not always be accurate or comprehensive. Users should not rely solely on AI feedback for critical decisions and should consult professionals when necessary.​
  100. G. Monitoring and Enforcement
  101. GameRun reserves the right to monitor the use of AI-generated content to ensure compliance with this policy. Violations may result in disciplinary actions, including suspension or termination of access to GameRun's services.​
  102. H. Policy Updates
  103. This policy may be updated periodically to reflect changes in technology, legal requirements, or GameRun's services. Users are encouraged to review the policy regularly.​
  104. 8. THE APP
  105. GameRun may provide access to its Services through a downloadable mobile application (the “App”), available via Apple’s App Store, Google Play, or other authorized distribution platforms (collectively, “Download Venues”). This section outlines the terms related to downloading, installing, and using the App.
  106. (a) Installation and Consent
  107. By downloading the GameRun App, you consent to its installation and to the terms of this Agreement. GameRun provides full transparency about the App’s functions before installation, including information about its features, data collection, and access permissions. The App is designed to facilitate secure access to your GameRun account and provide key features such as registration, schedule viewing, AI video submission, and notifications.
  108. (b) Uninstalling the App
  109. You may uninstall the GameRun App at any time using your mobile device’s standard uninstall process. If you encounter difficulties removing the App, you may contact legal@gamerun.ai for assistance.
  110. Note: Uninstalling the App does not cancel your GameRun account or terminate your subscription. You must do so separately.
  111. (c) Download Venue Relationship
  112. Your use of the GameRun App is governed by this Agreement and by the terms of service of the applicable Download Venue. GameRun is solely responsible for the App and its content—not Apple, Google, or any other platform provider. Download Venues are not obligated to provide any maintenance or support for the App.
  113. (d) Updates and Technical Support
  114. GameRun may from time to time issue updates, bug fixes, patches, or enhancements to improve the App. These updates may be installed automatically or require manual approval, depending on your device settings. By using the App, you agree to receive such updates.
  115. GameRun may also provide technical support as needed. Support access does not guarantee resolution of specific issues.
  116. (e) Third-Party Components
  117. The GameRun App may include third-party software or plug-ins, subject to their own licenses and terms of use. GameRun is not responsible for any issues arising from the use of third-party components, and such use is at your own risk.
  118. (f) License Grant and Restrictions
  119. GameRun grants you a limited, non-exclusive, non-transferable license to install and use the App solely for personal or organizational use in connection with the Services, on a device you own or control. You may not:
    1. Reverse engineer, decompile, or disassemble the App;
    2. Modify, reproduce, distribute, or create derivative works based on the App;
    3. Circumvent any security or access controls;
    4. Use the App in any way not expressly permitted by this Agreement.
  120. This license will terminate automatically if you violate any terms of this section or of the broader Agreement.
  121. (g) Export Restrictions
  122. You may not download or use the App in violation of any applicable U.S. or international export control laws or sanctions programs.
  123. 9. THIRD PARTIES AND USER INTERACTIONS
  124. The GameRun platform may include features that enable interaction with third-party services, websites, or individuals, including but not limited to:
    1. Facility operators, sports organizations, and coaches
    2. Sponsors and merchandise vendors
    3. Integrated service providers (e.g., payment processors, analytics tools)
    4. Other athletes, parents, or team administrators
  125. You acknowledge and agree that when you access third-party content, services, or communications through the GameRun platform, you do so at your own risk.
  126. Third-Party Websites and Content
  127. GameRun may provide links to external websites or embed third-party tools and content for your convenience. GameRun does not endorse or control such third-party content, and we make no representations about their reliability, accuracy, or practices. Your use of any third-party site or service is governed by its own terms and privacy policies.
  128. Direct User Interactions
  129. Users may interact directly with one another through the platform’s communication features, including team chats, notifications, or feedback tools. Parents of youth users may view their child’s activity and message logs, where applicable. GameRun is not liable for any user-generated content or misconduct that occurs in these interactions.
  130. You are solely responsible for verifying the identity and credibility of other users, including sports organizations and coaches, before engaging in any transactions or communications. If you have concerns about inappropriate behavior or abuse, please contact legal@gamerun.ai immediately.
  131. User Disputes
  132. Any disputes arising between users (including between athletes, parents, coaches, and organizers) must be resolved directly between the parties involved. GameRun reserves the right, but is not obligated, to intervene in such disputes. You agree to release GameRun and its affiliates from any claims, damages, or liabilities related to user disputes.
  133. If you are a California resident, you waive the rights under California Civil Code §1542, which states:
  134. “A general release does not extend to claims that the creditor does not know or suspect to exist in their favor at the time of executing the release, which if known by them must have materially affected their settlement with the debtor.”
  135. If you are not a California resident, you waive any similar provision under applicable state law.
  136. 10. MEMBER CONTENT; FEEDBACK
  137. As a user of the GameRun platform, you may upload, submit, or transmit data, video footage, messages, team information, or other content (collectively, “Member Content”) through your GameRun account. This includes but is not limited to gameplay videos submitted for AI feedback, messages to teammates or coaches, and materials published on your facility or team page.
  138. Your Responsibilities
  139. You are solely responsible for the accuracy, legality, and appropriateness of any Member Content you provide. You agree not to upload or share any content that:
    1. Violates any law, regulation, or third-party rights;
    2. Is false, defamatory, harassing, obscene, or offensive;
    3. Infringes on intellectual property, privacy, or publicity rights;
    4. Contains viruses or malicious code; or
    5. Misrepresents your identity or affiliation.
  140. GameRun reserves the right—but is not obligated—to monitor, review, edit, or remove Member Content at its discretion. GameRun may also disable or suspend access to any content it deems inappropriate, harmful, or in violation of these Terms.
  141. License Grant
  142. By submitting Member Content, you grant GameRun a limited, worldwide, non-exclusive, royalty-free license to:
    1. Host, store, display, and transmit your content for the purpose of delivering Services to you and your organization;
    2. Use de-identified and anonymized content to improve GameRun’s AI models, analytics, and feature performance;
    3. Generate and display AI-powered feedback and insights based on submitted videos or data;
    4. Share aggregated, non-identifiable usage statistics and performance benchmarks for research or product development purposes.
  143. You retain ownership of all original content you submit. GameRun does not claim ownership of your videos, team rosters, or other personal assets.
  144. AI-Generated Content
  145. All feedback, insights, or reports generated by GameRun’s AI tools are derived from submitted Member Content. While GameRun strives to provide accurate and valuable analysis, the feedback is intended for general guidance and should not be construed as medical advice, professional coaching, or absolute performance evaluation.
  146. Feedback and Suggestions
  147. If you submit ideas, suggestions, or improvements to GameRun (collectively, “Submissions”), you acknowledge that:
    1. Your Submissions are provided voluntarily and are not confidential;
    2. GameRun may use, modify, and incorporate your Submissions without obligation to compensate you;
    3. GameRun is under no obligation to adopt or act on any Submissions.
  148. 11. THIRD-PARTY INTEGRATIONS
  149. GameRun may offer or facilitate integrations with third-party service providers (“Integration Partners”) to enhance the functionality and value of its Services. These integrations may include—but are not limited to—payment processors, analytics platforms, communication tools, insurance providers, sponsorship management systems, and marketing partners.
  150. User Consent and Data Sharing
  151. By using GameRun, you acknowledge and agree that GameRun may share certain user data with Integration Partners when such integrations are enabled, solely for the purpose of delivering the intended service. Shared data may include basic account details, registration information, and relevant transaction records.
  152. If you are a facility operator or team administrator, you are responsible for obtaining all necessary permissions from your registrants, players, parents, and staff before enabling third-party integrations that involve user data.
  153. GameRun disclaims liability for data shared with third parties pursuant to your instruction or your use of integrated features.
  154. Independent Relationship
  155. Integration Partners are not employees, affiliates, or subsidiaries of GameRun. GameRun does not endorse, warrant, or guarantee the services or claims made by these partners. Any products or services provided by third parties are subject to their own terms of service, privacy policies, and business practices.
  156. You should review the terms and policies of any third-party integration before using it or authorizing access to your data.
  157. Availability and Limitations
  158. GameRun may add, suspend, or remove Integration Partners at any time, with or without notice. Access to certain features of the Services may be dependent on the functionality of third-party platforms, which GameRun does not control. GameRun is not responsible for outages, performance issues, or data loss caused by third-party systems.
  159. Integration Disclaimers
  160. GameRun is not liable for:
    1. Third-party misuse or mismanagement of user data;
    2. Errors or inaccuracies in third-party reports, insights, or transactions;
    3. Any financial, legal, or operational consequences resulting from your use of third-party services.
  161. 12. MEMBER CONDUCT
  162. By using the GameRun platform, you agree to engage responsibly, respectfully, and lawfully with the Services and other users. GameRun strives to maintain a safe, supportive environment for athletes, coaches, parents, and administrators. Any conduct that disrupts or undermines this goal is strictly prohibited.
  163. Prohibited Conduct
  164. You agree not to use the Services to upload, post, transmit, distribute, or otherwise share any content that:
    1. Is unlawful, abusive, defamatory, obscene, threatening, harassing, hateful, discriminatory, or otherwise objectionable;
    2. Impersonates any person or organization, or misrepresents your affiliation with GameRun or a third party;
    3. Violates another person’s privacy, intellectual property, or publicity rights;
    4. Includes personally identifiable information (PII) of minors or third parties without proper consent;
    5. Spams other users or engages in promotional schemes without authorization;
    6. Contains viruses, malware, or code intended to damage or disrupt the platform;
    7. Collects information about other users without their knowledge or consent (e.g., scraping, phishing);
    8. Interferes with or circumvents security features of the GameRun platform, API, or network infrastructure.
  165. Respectful Interactions
  166. You agree to treat all other members of the GameRun community with respect, including athletes, parents, coaches, facility operators, and GameRun staff. Harassment, bullying, stalking, or any form of intimidation—whether through chat, uploads, video submissions, or forums—will not be tolerated.
  167. Platform Integrity
  168. You must not:
    1. Use automated bots or scripts to access, extract, or upload data to GameRun;
    2. Attempt to reverse-engineer or exploit the Services in any way;
    3. Introduce load or stress testing tools without explicit written permission;
    4. Attempt unauthorized access to other accounts, administrative tools, or backend systems.
  169. Enforcement
  170. GameRun reserves the right to investigate and take appropriate legal or administrative action in response to violations of this section, including without limitation:
    1. Content removal;
    2. Temporary suspension;
    3. Permanent account deactivation;
    4. Reporting violations to law enforcement.
  171. 13. INTELLECTUAL PROPERTY
  172. All content, features, and functionality provided through the GameRun platform—including but not limited to the software, user interface, AI models, feedback systems, algorithms, designs, graphics, audio, video, text, logos, and trademarks—are the intellectual property of GameRun, its licensors, or other authorized content providers.
  173. These elements are protected by U.S. and international laws governing copyright, trademark, trade secret, and other intellectual property rights.
  174. Limited License
  175. GameRun grants you a limited, non-exclusive, non-transferable, non-sublicensable license to access and use the Services for your personal or organizational sports-related purposes, strictly in accordance with these Terms. This license does not grant you any ownership rights in the Services or any content therein.
  176. You may not:
    1. Copy, reproduce, republish, upload, post, publicly display, encode, translate, transmit, distribute, or otherwise exploit any portion of the GameRun Services without prior written consent;
    2. Modify, reverse-engineer, disassemble, or attempt to derive source code from any part of the GameRun platform or App;
    3. Use GameRun content or AI outputs to build a competing product or service;
    4. Misrepresent GameRun feedback or AI insights as human-certified coaching or proprietary material.
  177. Facility and Team Branding
  178. If you are a sports organization or facility using GameRun’s white-label services, you retain ownership of your own logo, brand elements, and independently created content. However, by using the platform, you grant GameRun a limited, non-exclusive, royalty-free license to display your logo and brand assets as necessary to provide the Services and for promotional or marketing purposes.
  179. Reservation of Rights
  180. All rights not expressly granted in these Terms are reserved by GameRun. Unauthorized use of the platform or any content therein may violate applicable laws and result in suspension or termination of access, legal action, or both.
  181. 14. COPYRIGHT INFRINGEMENT
  182. GameRun respects the intellectual property rights of others and expects all users of its Services to do the same. If you believe that any content available through the GameRun platform infringes upon your copyright or other intellectual property rights, you may submit a notice of alleged infringement as outlined below.
  183. How to File a Copyright Complaint
  184. To report a claim of copyright infringement, please submit a written notice to GameRun’s designated Copyright Agent that includes the following:
    1. A physical or electronic signature of the person authorized to act on behalf of the copyright owner;
    2. A clear description of the copyrighted work that you claim has been infringed;
    3. Identification of the material that is claimed to be infringing, including its specific location on the GameRun platform;
    4. Your contact information, including your name, address, telephone number, and email address;
    5. A statement by you that you have a good faith belief that the disputed use is not authorized by the copyright owner, its agent, or the law;
    6. A statement by you, made under penalty of perjury, that the information provided in your notice is accurate and that you are the copyright owner or authorized to act on the owner’s behalf.
  185. GameRun Copyright Agent
  186. Copyright complaints should be directed to:
  187. Copyright Agent
  188. GameRun, Inc.
  189. 108 East 86th Street, 11S
  190. New York, NY 10028
  191. 📧 legal@gamerun.ai
  192.  
  193. Repeat Infringer Policy
  194. In accordance with the Digital Millennium Copyright Act (DMCA) and other applicable laws, GameRun will, in appropriate circumstances, disable or terminate the accounts of users who are repeat infringers. GameRun also reserves the right to take down or disable access to infringing content without prior notice at its sole discretion.
  195. 15. LIMITATIONS OF LIABILITY
  196. To the fullest extent permitted by applicable law, GameRun shall not be liable for any indirect, incidental, special, consequential, punitive, or exemplary damages, including but not limited to:
    1. Personal injury, emotional distress, or physical harm;
    2. Loss of profits, business, revenue, goodwill, or anticipated savings;
    3. Data loss or corruption;
    4. Service interruptions, including those caused by system outages or third-party integrations;
    5. Errors in or reliance on AI-generated feedback;
    6. Disputes between users, including parents, athletes, coaches, or facility operators.
  197. These limitations apply regardless of the form of action—whether in contract, tort (including negligence), strict liability, or otherwise—even if GameRun has been advised of the possibility of such damages.
  198. Maximum Liability
  199. In no event shall GameRun’s total liability to you for all claims arising out of or related to your use of the Services exceed the greater of:
    1. The total amount you paid to GameRun in the six (6) months prior to the event giving rise to the claim, or
    2. One thousand U.S. dollars (USD $1,000).
  200. This limitation shall apply whether or not any remedy fails of its essential purpose.
  201. Exceptions
  202. Nothing in these Terms limits or excludes GameRun’s liability for:
    1. Death or personal injury resulting from gross negligence;
    2. Fraud or fraudulent misrepresentation;
    3. Any liability that cannot be excluded or limited by applicable law.
  203. 16. INDEMNIFICATION
  204. To the fullest extent permitted by law, you agree to defend, indemnify, and hold harmless GameRun, its officers, directors, employees, affiliates, agents, licensors, and service providers from and against any and all claims, damages, liabilities, losses, costs, or expenses (including reasonable attorneys’ fees) arising out of or relating to:
    1. Your use of or access to the GameRun Services;
    2. Your violation of these Terms of Service or any applicable laws or regulations;
    3. Any content you submit, post, or transmit through the Services, including video uploads, messages, or AI analysis requests;
    4. Any dispute between you and another user (including a parent, athlete, coach, or organizer);
    5. Your misuse or unauthorized sharing of AI-generated feedback or confidential user data;
    6. Any infringement or misappropriation of third-party intellectual property, privacy, or publicity rights resulting from your actions on or through the platform.
  205. This indemnification obligation includes claims resulting from your conduct whether knowingly or negligently, and regardless of whether such conduct is committed by you directly or by someone using your account.
  206. You agree to cooperate fully in the defense of any claim that is subject to this indemnification obligation. GameRun reserves the right to assume exclusive defense and control of any matter otherwise subject to indemnification by you, in which case you agree to assist and cooperate with GameRun in asserting any available defenses.
  207. 17. RELEASE AND WAIVER OF RIGHTS
  208. To the maximum extent permitted by applicable law, you hereby release and waive any and all claims you may have against GameRun, its affiliates, officers, directors, employees, contractors, agents, licensors, and service providers (collectively, the “Released Parties”) arising from:
    1. Your use of the GameRun Services;
    2. Interactions or disputes with other users, including athletes, parents, coaches, organizers, or third-party partners;
    3. Any platform downtime, technical issues, data loss, or suspension of Services;
    4. Any reliance on or use of AI-generated feedback, whether or not that feedback is interpreted or acted upon;
    5. Content submitted to or received from other users or third parties via the GameRun platform.
  209. You understand and agree that this release includes any claims based on negligence, gross negligence, breach of contract, warranty, or any other legal theory—except for those that cannot be waived under applicable law.
  210.  
  211. California Residents
  212. If you are a California resident, you expressly waive the protections of California Civil Code §1542, which states:
  213. “A general release does not extend to claims that the creditor does not know or suspect to exist in their favor at the time of executing the release, which if known by them must have materially affected their settlement with the debtor.”
  214. This waiver means that you release all known and unknown claims, including those you may not know about at the time of agreeing to these Terms.
  215. 18. DISCLAIMER OF WARRANTIES
  216. Your use of the GameRun platform is at your sole risk. The Services are provided on an “as is” and “as available” basis without any warranties of any kind, whether express, implied, statutory, or otherwise.
  217. GameRun makes no warranties or representations regarding the reliability, accuracy, completeness, security, or availability of the Services or any content therein. Specifically, GameRun does not warrant that:
    1. The Services will be uninterrupted, timely, secure, or error-free;
    2. The Services or server(s) used by GameRun are free of viruses or other harmful components;
    3. The results or insights generated by GameRun’s AI tools will be accurate, useful, or appropriate for your specific situation;
    4. Any errors or defects in the Services will be corrected.
  218. GameRun disclaims all implied warranties, including but not limited to warranties of merchantability, fitness for a particular purpose, non-infringement, and data accuracy.
  219. AI Feedback Disclaimer
  220. GameRun’s AI-generated insights and feedback are intended for general educational and performance awareness purposes only. They are not to be interpreted as:
    1. Medical or psychological advice;
    2. A replacement for professional athletic training or coaching;
    3. Guaranteed predictors of athletic performance or outcomes.
  221. Users are solely responsible for how they use or interpret AI-generated content, and GameRun is not liable for any decisions or actions taken based on such feedback.
  222. Data Handling and Storage
  223. You are solely responsible for backing up any data, media, or content you upload to the GameRun platform. GameRun is not liable for the loss, corruption, or deletion of any content, including video files, registration records, or analytics.
  224. GameRun may delete your data upon account termination, nonpayment, or policy violation without notice, unless otherwise required by applicable law.
  225. 19. GOVERNING LAW AND DISPUTE RESOLUTION
  226. A. Informal Resolution Process
  227. Before initiating any legal action or formal dispute resolution, you agree to attempt to resolve any dispute, claim, or controversy with GameRun through good faith informal negotiations. To initiate this process, you must send a written Notice of Dispute to:
  228. legal@gamerun.ai
  229. Subject: “Notice of Dispute”
  230. GameRun, Inc.
  231. 108 East 86th Street, 11S
  232. New York, NY 10028
  233. The Notice of Dispute must include your name, contact information, a detailed description of the issue, and the specific relief requested. GameRun will attempt to resolve the dispute within thirty (30) days of receiving your notice. If the matter remains unresolved, you or GameRun may pursue the matter through arbitration.
  234.  
  235. B. Binding Arbitration Agreement
  236. You and GameRun agree to resolve any dispute, claim, or controversy arising out of or relating to the Services or these Terms—including the enforceability, interpretation, scope, or validity of this arbitration clause—exclusively through final and binding arbitration.
    1. Arbitration will be conducted by JAMS under its Comprehensive Arbitration Rules and Procedures, or Mass Arbitration Procedures if more than 75 similar claims are pending.
    2. The arbitration shall be held in Delaware, unless both parties agree otherwise.
    3. If the value of your claim is $10,000 or less, you may choose whether the arbitration takes place in person, by phone, or based solely on written submissions.
  237. The arbitrator shall have the authority to award any remedy permitted by applicable law and shall issue a reasoned decision. Judgment on the arbitration award may be entered in any court having jurisdiction.
  238.  
  239. C. Class Action Waiver
  240. To the fullest extent permitted by law:
    1. You and GameRun agree that all disputes must be brought on an individual basis, and not as a class, collective, consolidated, or representative action.
    2. The arbitrator may not consolidate your claims with those of others or preside over any form of representative or class proceeding.
    3. If the class action waiver is found to be unenforceable, the entire arbitration provision shall be deemed void.
  241.  
  242. D. Exceptions to Arbitration
  243. This Arbitration Agreement does not apply to:
    1. Claims for equitable relief (such as injunctive or declaratory relief) to stop unauthorized use or abuse of the Services or infringement of intellectual property;
    2. Claims that cannot be subject to arbitration under applicable law.
  244.  
  245. E. Governing Law
  246. These Terms are governed by and construed in accordance with the laws of the State of New York, without regard to conflict of laws principles. Any dispute not subject to arbitration shall be brought in the state or federal courts located in New York, New York, and you consent to the exclusive jurisdiction and venue of such courts.
  247. F. Time Limit for Claims
  248. Any cause of action or claim you may have arising out of or related to these Terms or the Services must be commenced within one (1) year after the claim accrues; otherwise, it is permanently barred.
  249. 20. VIOLATIONS
  250. GameRun is committed to maintaining a safe, respectful, and lawful environment for all users. We rely on our community to help us identify and respond to violations of these Terms of Service.
  251. Reporting a Violation
  252. If you become aware of any behavior, content, or usage that violates these Terms—including but not limited to abuse, harassment, impersonation, infringement, misuse of AI tools, or unauthorized data collection—you may report it by contacting us at:
  253. 📧 legal@gamerun.ai
  254. Subject Line: “Violation Report”
  255. Please include as much detail as possible in your report, including the nature of the violation, user or team name, relevant dates, and any supporting documentation (e.g., screenshots, links, or logs).
  256. Investigation and Enforcement
  257. GameRun reserves the right, in its sole discretion, to investigate any reported violations. Based on the findings of our investigation, we may take any of the following actions without prior notice:
    1. Issue a warning to the offending user or organization;
    2. Temporarily suspend access to the Services;
    3. Permanently terminate accounts;
    4. Remove or disable offending content;
    5. Report unlawful activity to the appropriate authorities.
  258. No Obligation to Monitor
  259. While GameRun reserves the right to monitor content and conduct on the platform, we are under no obligation to do so. Users remain solely responsible for their own behavior and contributions.
  260. 20. PRIVACY
  261. Protecting your privacy and the confidentiality of your data is important for GameRun. This section outlines our data practices and expectations of users. Full details are available in our Privacy Policy and, where applicable, our Youth Privacy Policy.
  262. A. Data Collection and Usage
  263. By using the Services, you consent to the collection, storage, processing, and use of your personal information and other submitted content by GameRun for the purposes of:
    1. Providing and improving the Services;
    2. Delivering AI-based feedback and analytics;
    3. Facilitating registration, communication, and commerce;
    4. Detecting, investigating, and preventing security issues or platform abuse;
    5. Supporting legal compliance and enforcement actions.
  264. We only collect the data necessary to fulfill these purposes and apply technical and organizational safeguards to protect it.
  265. B. Youth User Data
  266. If you are a parent or legal guardian of a youth user (under the age of 18), you must provide verifiable consent before any personal information is submitted to GameRun. Youth users are not permitted to register for or interact with the Services independently.
  267. Parents and guardians have the right to:
    1. Access their child’s information;
    2. Correct or update inaccurate data;
    3. Request deletion of their child’s data;
    4. Withdraw consent at any time.
  268. GameRun complies with applicable child privacy laws, including COPPA (Children’s Online Privacy Protection Act), and takes precautions when handling youth user information.
  269. C. User Responsibility
  270. If you are a team manager, facility partner, or sports organization using the Services, you agree to:
    1. Collect and use user data only in accordance with your own privacy policy;
    2. Provide users with clear notice of your data practices;
    3. Offer protections at least as strong as those outlined in GameRun’s Privacy Policy;
    4. Avoid collecting sensitive information (e.g., Social Security Numbers, financial data) unless using secure, authorized systems provided by GameRun or third-party processors.
  271. D. Third-Party Services
  272. When using integrated services (e.g., payment processing, communication tools), you acknowledge that your data may be shared with those providers. Their use of your data is governed by their own policies, and GameRun is not responsible for their actions or data handling practices.
  273. 22. WAIVER AND SEVERABILITY
  274. A. Waiver
  275. No waiver by GameRun of any term or condition set forth in these Terms of Service shall be deemed a continuing waiver of such term or condition or a waiver of any other term or condition. Any failure by GameRun to assert a right or provision under these Terms shall not constitute a waiver of such right or provision.
  276. For a waiver to be effective, it must be expressly stated in writing and signed by an authorized representative of GameRun.
  277. B. Severability
  278. If any provision of these Terms of Service is found by a court or other tribunal of competent jurisdiction to be invalid, illegal, or unenforceable for any reason, that provision shall be eliminated or limited to the minimum extent necessary to ensure that the remaining provisions of the Terms continue in full force and effect.
  279. GameRun and the user agree to replace any unenforceable provision with a valid, enforceable one that most closely approximates the original intent and economic effect of the invalid clause.
  280. 23. ENTIRE AGREEMENT
  281. These Terms of Service, together with:
    1. The GameRun Privacy Policy,
    2. The Youth Privacy Policy (where applicable),
    3. Any supplemental policies, guidelines, or agreements referenced herein or agreed to separately in writing (e.g., custom facility agreements, data processing addenda),
  282. constitute the entire agreement between you and GameRun with respect to your access to and use of the Services. They supersede all prior or contemporaneous understandings, communications, agreements, representations, or warranties—whether oral or written—regarding such subject matter.
  283. No verbal or written information or advice given by GameRun, its representatives, or partners shall create a warranty or obligation that is not expressly stated in these Terms.
  284. In the event of any conflict between these Terms and any separate written agreement you enter into with GameRun (such as an enterprise facility contract), the terms of the signed agreement shall prevail to the extent of the inconsistency.
  285. 24. MISCELLANEOUS
  286. A. Force Majeure
  287. GameRun shall not be held liable for any failure or delay in performance due to causes beyond its reasonable control, including but not limited to natural disasters, acts of war, terrorism, governmental actions, labor disputes, internet service outages, platform interruptions, or other events commonly referred to as “force majeure.”
  288. B. Relationship of the Parties
  289. Nothing in these Terms creates any partnership, joint venture, employment, or agency relationship between you and GameRun. You do not have any authority to bind GameRun or incur obligations on its behalf, and you agree not to misrepresent your relationship with GameRun.
  290. C. Assignment
  291. You may not assign or transfer your rights or obligations under these Terms without GameRun’s prior written consent. GameRun may freely assign or transfer its rights and obligations without restriction, including as part of a corporate transaction, merger, acquisition, or sale of assets.
  292. D. Headings
  293. Section titles and headings in these Terms are for convenience only and have no legal or contractual effect.
  294. E. Survival
  295. Provisions that by their nature should survive termination of these Terms—including but not limited to those related to intellectual property, warranties, limitations of liability, indemnification, and dispute resolution—shall continue to apply following account cancellation or termination of the Services.
  296. 25. ADDRESS AND CONTACT INFORMATION
  297. All inquiries related to these Terms of Service, including legal notices, technical support, data privacy questions, or general feedback, should be directed to GameRun at the following address:
  298. GameRun, Inc.
  299. 108 East 86th Street, 11S
  300. New York, NY 10028
  301. 📧 legal@gamerun.ai
  302. You may also use this contact information to:
    1. Submit Notices of Dispute under Section 18;
    2. Report violations of these Terms under Section 19;
    3. Request access to or deletion of your personal data under Section 20;
    4. Ask for clarification regarding your rights and obligations.
  303. We strive to respond to all legal or policy-related inquiries within a reasonable timeframe.
  304. 26. YOUTH ATHLETE DATA PRIVACY
  305. GameRun is committed to protecting the privacy and safety of youth athletes who use our platform. We recognize the unique sensitivities and legal obligations associated with collecting, processing, and storing personal data of individuals under the age of 18. This section outlines our policies and practices regarding youth data privacy.​
  306. A. Definitions
    1. Youth Athlete: Any individual under the age of 18 who uses GameRun's services.​
    2. Personal Data: Information that can identify a youth athlete, including but not limited to name, contact information, biometric data, performance metrics, and video recordings.​
    3. Sensitive Data: A subset of personal data that includes health information, biometric identifiers, and any data subject to heightened legal protection.​
  307. B. Legal Compliance
  308. GameRun complies with all applicable laws and regulations concerning youth data privacy, including but not limited to:​
    1. Children's Online Privacy Protection Act (COPPA): For users under 13, we obtain verifiable parental consent before collecting any personal data.​ 
    2. General Data Protection Regulation (GDPR): For users in the European Economic Area, we adhere to GDPR requirements, including lawful bases for processing and data subject rights.​
    3. State-Specific Laws: We comply with relevant state laws, such as the California Consumer Privacy Act (CCPA) and the California Age-Appropriate Design Code Act.​ 
  309. C. Data Collection and Use
  310. We collect youth athlete data solely for purposes related to the provision and improvement of our services, including:​
    1. Performance Analysis: Using AI tools to provide feedback and insights.​
    2. Communication: Facilitating interactions between athletes, coaches, and guardians.​
    3. Safety and Compliance: Ensuring adherence to safety protocols and legal requirements.​
  311. We do not collect more data than is necessary for these purposes and do not use youth data for targeted advertising or profiling.​
  312. D. Parental Rights and Controls
  313. Parents or legal guardians have the following rights concerning their child's data:​
    1. Access: Review the personal data collected about their child.​
    2. Correction: Request corrections to inaccurate or incomplete data.​
    3. Deletion: Request the deletion of their child's personal data.​
    4. Consent Withdrawal: Withdraw consent for data processing at any time.​ 
  314. Requests can be made by contacting us at legal@gamerun.ai.​
  315. E. Data Security
  316. We implement appropriate technical and organizational measures to protect youth athlete data, including:​
    1. Encryption: Securing data in transit and at rest.​
    2. Access Controls: Limiting access to authorized personnel only.​
    3. Regular Audits: Conducting periodic security assessments.​
  317. F. Data Sharing and Disclosure
  318. We do not sell or rent youth athlete data. We may share data with third parties only in the following circumstances:​
    1. Service Providers: With vendors who assist in operating our services, under strict confidentiality agreements.​
    2. Legal Obligations: When required by law or to protect the rights and safety of users and the public.​
    3. Parental Direction: At the request or direction of a parent or guardian.​
  319. G. Data Retention
  320. We retain youth athlete data only as long as necessary to fulfill the purposes outlined in this policy, unless a longer retention period is required or permitted by law. Upon account termination or at the request of a parent or guardian, we will delete the personal data, subject to any legal obligations to retain certain information.​
  321. H. International Data Transfers
  322. If we transfer youth athlete data across borders, we ensure adequate protection through mechanisms such as standard contractual clauses or other legally recognized means.​
  323. I. Changes to This Policy
  324. We may update this Youth Athlete Data Privacy section from time to time. We will notify parents or guardians of significant changes and obtain consent when required by law.
  325. 26. AI MODEL DISCLAIMERS AND LIMITATIONS
  326. GameRun's platform incorporates artificial intelligence (AI) technologies designed to enhance user experience by providing performance analytics, training insights, and other related services. While these AI tools are developed to assist users, it is essential to understand their limitations and the scope of their applicability.​
  327. A. Informational Purpose Only
  328. The AI-generated outputs provided by GameRun are intended solely for informational and educational purposes. They should not be construed as professional advice, including but not limited to medical, legal, psychological, or coaching advice. Users are encouraged to consult appropriate professionals before making decisions based on AI-generated information. 
  329. B. No Guarantee of Accuracy
  330. While GameRun strives to ensure the reliability of its AI tools, the platform does not guarantee the accuracy, completeness, or usefulness of any AI-generated content. Factors such as data quality, input variability, and algorithmic limitations can affect output accuracy. Users acknowledge that AI outputs may contain errors or omissions and should not be solely relied upon for critical decisions.​
  331. C. User Responsibility
  332. Users are solely responsible for the interpretation and application of AI-generated outputs. GameRun disclaims any liability for actions taken based on AI-generated information. Users should exercise discretion and critical judgment when utilizing AI outputs in their activities.​
  333. D. No Warranty
  334. GameRun provides AI services "as is" without any warranties, express or implied. This includes, but is not limited to, warranties of merchantability, fitness for a particular purpose, and non-infringement. GameRun does not warrant that AI services will be uninterrupted, error-free, or free from harmful components.​
  335. E. Limitation of Liability
  336. To the fullest extent permitted by law, GameRun shall not be liable for any direct, indirect, incidental, consequential, or punitive damages arising from the use or inability to use AI services. This includes, but is not limited to, damages for loss of profits, data, or other intangible losses, even if GameRun has been advised of the possibility of such damages.​
  337. F. Intellectual Property
  338. All AI models, algorithms, and related technologies are the exclusive property of GameRun or its licensors. Users are granted a limited, non-exclusive, non-transferable license to access and use AI services for personal, non-commercial purposes, subject to compliance with these Terms.​
  339. G. Feedback and Improvements
  340. GameRun welcomes user feedback to improve AI services. By submitting feedback, users grant GameRun a non-exclusive, royalty-free, perpetual, and irrevocable license to use, reproduce, modify, and incorporate such feedback into the AI services without any obligation of compensation.
  341. 28. FACILITY PARTNERSHIPS AND WHITE-LABEL SITES
  342. GameRun collaborates with sports facilities, organizations, and other partners to provide customized, white-labeled digital solutions. These partnerships enable facilities to offer branded platforms powered by GameRun's technology, enhancing user engagement and operational efficiency.​ 
  343. A. Partnership Scope
  344. By entering into a partnership with GameRun, facilities gain access to a suite of services, including but not limited to:​
    1. Branded Platforms: Customized websites and applications reflecting the facility's branding.​
    2. Scheduling and Registration Tools: Integrated systems for event management and participant registration.​
    3. Payment Processing: Secure and streamlined financial transactions.​ 
    4. Analytics and Reporting: Insights into user engagement and operational metrics.​
  345. These services may be subject to the terms outlined in individual partnership agreements, if applicable. 
  346. B. Responsibilities of Facility Partners
  347. Facility partners are expected to:​
    1. Maintain Compliance: Ensure that all content and activities on the white-labeled platform adhere to applicable laws and GameRun's policies.​
    2. Protect User Data: Implement appropriate measures to safeguard personal information, especially that of minors.​
    3. Provide Accurate Information: Keep all facility-related information up to date, including schedules, contact details, and services offered.​
    4. Report Issues Promptly: Notify GameRun of any technical issues, security breaches, or policy violations.​
  348. C. Intellectual Property
  349. All intellectual property rights in the GameRun platform, including software, designs, and trademarks, remain the exclusive property of GameRun. Facility partners are granted a non-exclusive, non-transferable license to use GameRun's technology solely for the purposes outlined in the partnership agreement.​
  350. D. Termination of Partnership
  351. GameRun reserves the right to terminate a partnership if the facility partner:​
    1. Violates Terms: Breaches any terms of the partnership agreement or GameRun's policies.​ 
    2. Engages in Unlawful Activities: Conducts activities that are illegal or harmful to users.​
    3. Fails to Maintain Standards: Does not uphold the quality and integrity expected by GameRun.​
  352. Upon termination, the facility partner must cease all use of GameRun's technology and remove any branding or references to GameRun from their platforms.​
  353. E. Limitation of Liability
  354. GameRun is not liable for any indirect, incidental, or consequential damages arising from the use of white-labeled platforms. Facility partners assume full responsibility for their operations and user interactions on their customized platforms and agree to indemnify GameRun to the fullest extent provided by law for any third party claims related to the use of a white-labeled platform. 
  355. About Us